AI Insights · Timothy · January 2024
Top 5 High Fantasy Games on iOS in Ireland Q4 2023
Explore the performance of the top 5 high fantasy games on iOS in Ireland during Q4 2023, including insights on downloads, revenue, and weekly active users.
In Q4 2023, the high fantasy game segment on iOS in Ireland showcased notable performances from leading titles. The data, sourced from Sensor Tower, highlights trends in downloads, revenue, and weekly active users for the top 5 games in this category: Coin Master, Clash of Clans, Genshin Impact, Evony, and Clash Royale.
Coin Master from Moon Active saw a varied revenue stream, peaking at approximately $18.7K in the week of November 20 and ending the quarter with $16K in the week of December 25. Downloads fluctuated, with a high of 663 downloads in the first week of October and a low of 165 downloads in early December. Weekly active users displayed some volatility, beginning the quarter at 4.8K and reaching 5.1K mid-quarter before settling at 4.9K in the final week.
Clash of Clans by Supercell experienced significant revenue spikes, notably $13.7K in mid-December and $13.6K in early December. Downloads surged, particularly in the last week of December with 1.6K downloads. Weekly active users increased consistently, starting at 112.7K and growing to 134.3K by mid-December, before slightly declining to 131.1K in the final week.
Genshin Impact from COGNOSPHERE PTE. LTD. had an uneven revenue pattern, peaking at $8.8K in mid-December and ending the quarter at $5.6K. Downloads were modest, with a noticeable increase to 326 downloads in the last week of December. Weekly active users showed a gradual increase, beginning at 4.9K and peaking at 4.9K in the final week of December.
Evony by TOP GAMES INC. demonstrated steady revenue growth, culminating at $6.4K in mid-December. Downloads reached a high of 744 in the last week of October and ended the quarter with 536 downloads. Weekly active users fluctuated, starting at 1.8K and peaking at 2.1K in mid-November, before stabilizing at around 1.9K in the final week.
Clash Royale, another hit from Supercell, saw revenue peaking at $5.5K in early November and closing the quarter at $4.9K. Downloads were highest in the last week of December with 1.1K. Weekly active users grew steadily, starting at 36.4K and reaching 43.6K in early November, before ending at 38.6K in the final week.
For more detailed insights and data, visit Sensor Tower.